Entity: FURBYS
Furbys are American electronic robotic toys resembling hamster or owl-like creatures that gained popularity in the late 1990s as a must-have toy.
Furbys
Etymology
The term 'Furby' is a combination of 'fur' (referring to the furry exterior of the toy) and 'by' (suggesting a diminutive form).
Definition
Furbys are American electronic robotic toys resembling hamster or owl-like creatures that gained popularity in the late 1990s as a must-have toy.
Historical Context
Originally released in 1998 by Tiger Electronics, Furbys quickly became a cultural phenomenon, with over 40 million units sold in just three years. They were known for their ability to 'interact' with humans through various sensors and pre-programmed responses.
Cultural Significance
Furbys were not just toys but also sparked interest in artificial intelligence and robotics among children and adults alike. They also had their own language called Furbish, adding to their charm and appeal.
Related Concepts
Furbys are often associated with other electronic toys of the late 1990s and early 2000s, such as Tamagotchis and Giga Pets.
See Also
A small electronic robotic toy resembling a hamster or owl-like creature that gained immense popularity in the late 1990s.